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Select – J, WASD – Move , U – Light Punch , I – Medium Punch , O – Hard Punch , J – Light Kick , K – Medium Kick, L – Hard Kick
The King of Fighters (KOF)[a] is a series of fighting games by SNK that began with the release of The King of Fighters ’94 in 1994. The series was developed originally for SNK’s Neo Geo MVS arcade hardware. This served as the main platform for the series until 2004 when SNK retired it in favor of the Atomiswave arcade board. Two King of Fighters games were produced for the Atomiswave platform (The King of Fighters Neowave and The King of Fighters XI) before SNK decided to discontinue using it for the series. The series’ most recent arcade hardware is the Taito Type X2, first used with the release of The King of Fighters XII. Ports of the arcade games and the original The King of Fighters games have been released for several video game consoles. The latest entry in the series, The King of Fighters XIV, was released for PlayStation 4 and Microsoft Windows in 2016. The next game, The King of Fighters XV, is set to be released sometime in 2020.
The games’ story focuses on the title tournament where fighters from multiple SNK games take part. SNK also created original characters to serve as protagonists from each of their story arcs while still interacting with fighters from Art of Fighting and Fatal Fury, among others. Multiple spin-off games, such as the R duology for the Neo Geo Pocket and Maximum Impact for the PlayStation 2, for example, have also been released. There have been multiple cross-over games where the SNK cast interacted with characters created by Capcom, while some characters have been present as guest characters in other games, such as Geese Howard in Tekken 7, Kyo Kusanagi in Fighting Days, and Terry Bogard in Fighting EX Layer and Super Smash Bros. Ultimate.
The King of Fighters was originally conceptualized as a side-scrolling beat ’em up titled Survivor until SNK changed it to a fighting game that took its subtitle from the first Fatal Fury game: Fatal Fury: King of Fighters. Though originally released yearly beginning with the arcade games for the Neo Geo to the video game consoles with The King of Fighters XI, the company decided to take more time to develop their games after 2010. Critical reception of the video games has been generally positive due to their use of teams to fight balancing the gameplay.